Sims 2 cocktails




















Sims can get drinks from them while still in the pool. These will count as an amenity for resorts. Pool bar is the first and only bar that has 3 stool chairs, which are in the pool, when bought. The higher a Sim's Mixology skill, the more drinks they can make. Bars placed in clubs , lounges , restaurants , and bars will have a bartender to staff them and will also serve food.

The Sims Wiki Explore. Recent posts Game news Community news. Deletion discussions Development discussions Admin discussions Admin's noticeboard. Explore Wikis Community Central. Register Don't have an account? Bar object. Edit source History Talk 3. Do you like this video? Play Sound. Missing information. This article is missing information about The Sims 4.

You can help The Sims Wiki by adding it. Lord Darcy's mod from ModTheSims fixed this. Cancel Save. Universal Conquest Wiki. Bachman Wood Beverage Bar. What good host would entertain guests without a wood beverage bar by Bachman? Solid mahogany. Imported marble top. Built in cooler and ice maker. Kids are welcome to use it for their drinks, too. Beach Boss Beverage Bar. The Sims: Livin' Large. Combining the freewheeling stylings of island Beach-Pop with a state of the art liquid-cooled refrigeration system, you AND your drinks can achieve maximum coolness.

Whether Vain Drink Dispenser. The Sims: House Party. Straight from the hip Whether Vain oxygen bar, this high tech drink dispenser serves ice cold beverages chock full of anti-uglifying gasses.

Antique Saloon Drink Cabinet. Looking for a unique, exciting and intellectual experience for a special celebration? How about a drink served from an authentic, antique saloon cabinet? Completely restored, everything but the brass footrail is original. Even includes ice chest. Taste, history, and mystique Taste of the Vine Nectar Bar. The Sims: Makin' Magic. You can't very well expect your posh and overly trendy friends to chug the nectar straight from the bottle?

Well, at least not at the beginning of the night anyways. So store and serve your nectar with a Taste of the Vine. Have hours of fun pretending with your friends that you know what the label on the bottle means, or what type of nectar best goes with pheasant. Who cares if you don't know what tannin is, or that you're pretty sure that nectar has never tasted like chocolate? Pick a side of the conversation and hope you don't get caught. TransLight Bar Station. Don't let the attractive exterior fool you DTS Bar System.

DTS Service Products Group brings the aspiring club owner and restaurateur a whole new concept in drink delivery: the bar counter! By separating clientele from bartenders, a handy emotional barrier AND serving area are combined into one attractive piece. Vintage brass rails. Saucy brass detailing. Lush wood paneling. Bring out the high spirits in your establishment, and your customers Roxy's Beach Bar. Powerful, turboflash seltzer guns.

Quiet and economical drink hydraulics. However, this is still a really fun time and well worth taking a look at. How do you go about creating a sequel to the biggest-selling PC game franchise of all time?

A game that has single-handedly bucked the demographic of PC gaming, embracing the casual player while alienating the hardcore? It's a tricky proposition, but there's little sign of panic at the Maxis office, half an hour outside San Francisco.

With the walls adorned with artwork from Sim titles down the years employees beaver away in their individual cubes, emerging only to chow down on a quality selection of food and beverages. It's almost like a slightly less surreal version of the game.

Sim Sims anyone? Top Sim is of course Will Wright, the man who started it all. Among other things, this has earned him an office with a view, outside of which sits an impressively comprehensive shrine to Elvis Presley. Having sold 24 million copies, he's probably not that worried Will, not Elvis , but he is aware of how The Sims is perceived. One of the things we're planning to address in The Sims 2 is to make a game that is strategically really deep and one that will appeal to the hardcore gamers.

And also graphically state-of-the-art, which The Sims never was. The feeling of immersion in The Sims 2 is much higher, it feels much more immersive than looking down on to little toy characters.

That much is evident from a quick scan at this page, with the game boasting full 3D environments and intelligent lighting. But there is far more to The Sims 2 than a bit of cosmetic surgery. Probably the biggest advance is the fact that your Sims now physically age. Gone is the static Groundhog Day approach of the original game, as depending on your Sims' time of life - and indeed their personalities - their needs and behaviour will be vastly different.

As well as the signs of ageing, other physical aspects will also be visible, with lazy, greedy Sims sporting grotesque paunches, for instance.

Physical features can be handed down via DNA, something worth considering when designing their faces using the new Create-A-Sim tool, which should be downloadable before the game is even released. Throughout your Sims' lives, instilling good key memories is crucial to achieving a high Life Score. So having a first kiss as a teenager will see them in good stead; having it at the age of 58 probably less so. Sims will also be far more complex than in the previous game, and their experiences - good or bad - will have a tangible effect on their behaviour.

So if you manage to raise a shiny happy Cornflakes family, you'll be repaid with a decent Life Score. Alternatively, screw up their lives and you'll turn out a generation of embittered, angry sociopaths. Welcome to the real world. The life simulator returns, with slightly less potty micromanagement and slightly more direct control of your sim via amusing minigames.

But the loading times on PSP are too frequent and delay the already slow-paced action. Play Sound. Missing information. You can help The Sims Wiki by adding it. Cancel Save. Universal Conquest Wiki. Chrome Red White Black.

Gives random talent badge points, if the Sim has at least one badge. Gives 50 points if made from Tasty produce, and points if made from Mouthwatering produce. Platinum aspiration.

The Sim's aspiration bar will be boosted, but not necessarily maxed.



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