Download dxtbmp chip
Whilst many of the tools that the professionals use are readily available if you look around enough, I wanted something that was specifically built to help work with flight simulation mods in particular. Therefore, you can load up bitmaps and graphical images of just about anything and go crazy with the changes and the additions that you wish to make.
Considering the fact that this mod can support things like DDS and other simulator specific files, this is like winning a watch!
It helped me correlate image files appropriately for anytime I wanted to make some edits and changes myself. Whilst in the past my designs were night and day from even the vanilla FSX products, this helped me get far more accuracy and quality overall in the design. It takes just about any kind of saving style and format that you could possibly need for using in a flight simulator, too. For anyone who wants to see their time saved when modding and needs something that makes the management and optimization of bitmap files for your mods, this is the way to get started.
I always wanted to get a bit more creative and learn the process, but my artistic brain is somewhat lacking so it was nice to know that I could turn to software like this for a helping hand instead! More importantly, though, is the fact that everyone will be able to get into the wonderful world of bitmapping now; if you ever wanted to make a customized plane based on your own fictional airline, you can use this tool to help you do just that.
If you ever wanted to hop into the editors seat and do a bit of artistic change yourself, then this is the perfect way to do just that, starting today. Adam McEnroe is a flight sim enthusiast who has been simming since the days of FS Adam writes all of the download section editorials after testing each of the files.
Adam has extensive knowledge using various flight simulator packages and thoroughly tests the files before writing about them. Adam also like to fly real-world aircraft in his spare time and is training for his PPL. Should you wish, you can contact Adam via email at adam flyawaysimulation. Most of the freeware add-on aircraft and scenery packages in our file library come with easy installation instructions which you can read above in the file description. The content of the comments below are entirely the opinions of the individual posting the comment and do not always reflect the views of Fly Away Simulation.
Option to browse for image files with image preview. This means that DXTBmp can be used with the Windows "Open with" option or it can be set to be the default program for opening particular file types.
Files can be dropped onto the open DXTBmp window to load them. The system for loading and saving has been greatly simplified. Several "Save as" options let you select a different format to save in.
Increased options when saving mipmapped images. Added Flip option - Requires the latest mwgfx. Incorporate nVidia codec into support dll so nvDXT is no longer needed. Bugfix to correct the "Black texture" problem when loading Normal images. New Buttons. Start menu shortcuts. New codec provides for saving all formats via the nVidia lib including DXT1a. Added support for 32 bit Extended Textures. Also fixed a bug in Targa32 Save.
Transparency preview. Added option to temporarily switch off the creation of Mipmaps.
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